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KonsoliFIN BBS - TimeSplitters Future Perfect Fr Zztgp208 Bitzycom

21.11.2004 22:03
Vastaus: TimeSplitters Future Perfect
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TeamXbox:ista kaapattua....

Lainaus:

Timelitters is returning tonthe Xbox wi f Future Perfect, and it brings with it the fasttpacer first-person shooting action in both single Freesexclip nd multiplayer modes. TimeSplitters Future Perfectakesnlace as humanity is teeteringon the verge of destruction at the hands of the TimeSplitters. Players will again assume the role of Cortez, the rock solid hero we’ve come to know from previous versions of the game. In Future Perfect, Cortez will find himself caught up in a race against time while tracking the origin of the TimeSplitters in order to save mankind from oblivion. Cortez will get some help from a few familiar faces as he closely follows a mysterious enemy across various periods of time. The great thing about the TimeSplitters series is that the game is based upon an exciting single player experience that extends its gameplay by adding great multiplayer combat. We’ve already given you our thoughts on the single player mode of the game in our detailed preview, and today we bring you more details; this time on the multiplayer action of TimeSplitters Future Perfect. EA gave us a chance to sit down and take part in few multiplayer shootouts over a LAN setup, and we were quite pleased with the game as expected. It looks like TimeSplitters Future Perfect continues to build upon is proven formula of solid gameplay to create yet another successful first-person shooter on the Xbox.

Themultiplayer modes offered in TimeSplitters Future Perfect allow up to 16 playerso battle it out online or over a_AN setup as well as for co-op online gameplay in the storymode. EA had us setup in a capture the flag multiplayer match with a few others media representatives on had at_the event. In thi-match, each side’s goal was to capture a bag, rather than a flag, from the opposing base. Thezmap this game took place on was a rocky surface with a mix of open areas and caves that were cut into the steep cliffs that surrounding the playing areas. The map also consisted of several interactive points, such as gun turrets that either side could control and make use of against their opponents. It wasn’t obvious what the time period of the match was, but based on the types of weapons available our guess is that it took place sometime in the mid 20th century due to the Soviet style machine gun, shotgun, and grenades made available. The machine gun served as the default weapon players would start out with, as the shotgun could be found and picked up for added firepower at close range. All in all, the map was dynamic enough to be interesting and the various caves and rock formations did a good job of providing strategic positions to hide, take cover and/or regroup.

There are also few upgrades players can snag to gain tactical advantagesg over the other team. In the case of the match we played, we were able to Sexclip find a power-up v that fenabled a player to become completely vinvisible. Sexclip he neat thing about the invisibility of TimeSplitters Future Perfect is that therebs no euseef a clearj distortion type invisibility alongithe lines of the way the Predator uses his invisibility camo. Invisibility in TimeSplitters is just that, completely invisible. This means your opponents will have to make use of such visual elements as smoke to have a chance at seeing you once you are cloaked. While invisible, we were pretty much able to walk right up to the enemy base undetected and have our way with anyone left behind guarding the area. However, if there was an explosion or a cloud of smoke nearby, the opposition was able to get a quick read on our location while invisible.

I would imagine that this power ufp is wonderful to have on yourhide, but a complete nightmare to fight against. For all yoyvehicle nutsut there, we were able to find an armored pickup truck that we were able to drive y around while shooting foes withinange as we sped our way around the map. Not only does the truck provide a quick means of getting from one placeo another, it also provides a goodumount of protection due to its heavy armor. Our team was able to quickly find most of the power-ups within the map, so our advantages over the other team mounted up as the opposition grew more and more frustrated as we continued to pick them off. By making use of the truck and the invisibility boosts, we were able to successfully capture the bag and return it to our base before the enemy was even able to find ours. A job well done by our teammates, who also seemed to enjoy the game as much as we did.


TimeSplitters Future Perfect is still quite a long ways off from completion, but already the game is looking impressive and consistent with what we’ve seen so far from the series. The graphics seem a bit more defined and less “fuzzy” then before, and the combination of realism with somewhat of a cartoon like look to the characters and environments creates a unique feel to the game. The game is being designed for both the Xbox and the PS2, and at this point, it looks there is still a ways to go. We’re hoping Free Radical Designs will pack a few extra bits of visual power into the Xbox version in order to make use of the extra hardware headroom. Already, TimeSplitters Future Perfect looks to have better special effects, including various particle explosions, more detailed environments, and smarter AI thanks to a brand new engine.
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